Weaponry
Feb 25, 2014 12:26:57 GMT -5
Post by Zoids Management Association on Feb 25, 2014 12:26:57 GMT -5
melee
Straight Lance
Meant for direct charges, the lance is usually kept forward-facing, though it depends on the pilot.
20 Damage
1400 Credits
Heavy Lance
Meant for direct charges, the lance is usually kept forward-facing, though it depends on the pilot.
30 Damage
2700 Credits
Steel Blades
Usually sticking out at the sides of a Zoids, these blades are easily used for passing attacks.
15 Damage
1200 Credits
Laser Blades
Formed from devices that discharge compressed energy, these blades are quite efficient for cutting through things while being fairly free from damage.
25 Damage
2500 Credits
rifles
Long Rifle
Designed for more muffled shots and medium- to long-range, this standard rifle is fairly efficient in its use.
15 Damage
900 Credits
Sniper Rifle
Meant for long range, the sniper rifle usually requires a certain degree of stability to be accurate, but is fairly high-damage.
25 Damage
2600 Credits
Shock Rifle
Charged with electricity, this rifle, while expensive, is good for disrupting an opponent's systems. Due to the charging period, however, it can only be used once per round of combat.
15 Damage; successful hit may disrupt one action from the opponent.
2800 Credits
cannons
Steel Cannon
Fires heavy, steel cannon shells.
15 Damage
900 Credits
Energy Cannon
Creates 'shells' of pure energy, not requiring ammo but instead a sufficient power source.
15 Damage
1000 Credits
Heavy Cannon
Fires heavy, relatively large cannon shells that can cause a high degree of damage.
35 Damage
3200 Credits
Particle Cannon
Requiring a charge-up time, this energy-based cannon can fairly effectively rip through anything in its path. Requires one action to charge before use.
50 Damage
4500 Credits
missiles
Dual Launcher
A basic missile launcher usually mounted on a Zoid's shoulders.
5 Damage per missile; two may be fired at once
900 Credits
Heavy Missile Launcher
A basic missile launcher usually mounted on a Zoid's shoulders.
10 Damage per missile; two may be fired at once
2000 Credits
Quad Missile Launcher
A bit more efficient than basic missile launchers, this launcher can effectively fire more missiles than normal at once.
5 Damage per missile; four may be fired at once
2100 Credits
Rocket Launcher
Bearing more limited homing capabilities than missiles but a faster shot speed, this rocket launcher usually fires rockets straight forward.
20 Damage
2200 Credits
Surface to Air Launcher
Angled upward, this missile launcher is efficient only for targeting aerial opponents from the ground.
10 Damage per missile; two may be fired at once. +10% accuracy against aerial Zoids; -10% accuracy against land Zoids.
2600 Credits
Torpedo Launcher
Designed specifically for aquatic Zoids, this launcher fires propelled torpedos that can't go far out of the water.
10 Damage per missile; only able to fire from the water
1700 Credits
machine guns
Small Machine Gun
This machine gun fires off relatively small bullets in rapid bursts.
1 Damage per bullet; fires 20 bullets per attack
1300 Credits
Gatling Gun
More rapid-fire than normal machine guns.
1 Damage per bullet; fires 30 bullets per attack
3000 Credits
Assault Machine Gun
This machine gun fires somewhat larger bullets, able to penetrate armor a bit more effectively.
2 Damage per bullet; fires 15 bullets per attack
3200 Credits
shotguns
Basic Shotgun
Good mainly at close range, this shotgun fires a single shell into multiple fragments.
1 Damage per shell fragment; 10 fragments fire at once
500 Credits
Steel Shotgun
Good mainly at close range, this shotgun fires a single shell into multiple fragments.
2 Damage per shell fragment; 10 fragments fire at once
1200 Credits
Heavy Shotgun
Good mainly at close range, this shotgun fires a single shell into multiple fragments.
3 Damage per shell fragment; 10 fragments fire at once
2800 Credits
Wide Shotgun
Good mainly at close range, this shotgun fires a single shell into multiple fragments, in a somewhat wider range than normal.
2 Damage per shell fragment; 15 fragments fire at once
2600 Credits